<canvas id
="cvs18"
width ="200"
height =
"150"> votre navigateur n'accepte pas Canvas </canvas> <script> var canv1 = document.getElementById('cvs18'); var context1 = canv1.getContext('2d'); var image1 = new Image(); image1.src = 'img/lyon.jpg'; //adresse de l'image image1.onload = function () { context1.drawImage(this,0, 0,200,100); } </script> |